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Ceevro

134 Audio Reviews

87 w/ Responses

Fuz-NUCK! Man, this beat rulz on so many different levels! Sweet work, man!

Oakwood responds:

Great to hear man! :)

OK, man...you've submitted multiple tracks, and I can see that you're putting real work into these tracks. I'll scout you. For the record, it's considered bad form to ask to be scouted...but like I said, real work is real work. The track here needs more work, especially in making that piano line fit with the punk-type mix you've got going. Spend some time in the review for review thread, get some feedback, and learn, my friend!

Well made, my friend! Mad props! I'm not usually one for computer instruments, but you've obviously spent the time and effort to make something in depth, and with real meaning here!

DanJohansen responds:

Thanks a ton man! I have loads of respect for computer instruments after having heard all the FF soundtracks, Chrono Trigger, Xenogears, Breath of Fire OST's, most of Hitoshi Sakimoto's work. And other video game music. But I know where you come from, glad you enjoyed it anyways! Thanks for the awesome review man!

Thoughts while listening:

Hmm...certainly better than most 8-bit videogame tunes I hear tossed out here on NG. Sounds like you've put some real effort in. Really simple lead-line, but it works well. Certainly a good videogame track. Could be used in pretty much any genre of game! Really long silence at the end. Perhaps you need to trim...

Thoughts after listening:

Some improvements;

-Considering this is a videogame track, it would be really handy to make it a loop, rather than a complete song. Just a thought.
-Could use a bridge, to mix things up. Once you've heard the first minute, you've kinda heard the whole song.

Some good things;

-I still loved the atmosphere...could be used just about anywhere. I mean, I can't really think of a genre of game that this couldn't work for! Maybe Animal Crossing might not be the best place, but other than that...
-Well mixed! Your levels are top-notch, and there was no ear-grindage anywhere.
-I loved the simplicity of the lead-line. Many people seem to make a good rhythm section, then completely miss putting in a lead, mostly because they can't really compose, I suspect. You, however, took three notes and a rhythm and made it work. Mad props!

Overall, solid track. Simple, effective, and universal. Could use a little mix-up, but considering that you're trying to create a steady drive for a boss fight, that's not entirely a bad thing!

3.5/5, R4R
-Ceevro

SoTJake responds:

Thanks :)
I was considering making this a loop but as you already stated, it is pretty repetitive after a short while and really needs a bridge, so a loop would have hurt this track more than it would have helped, imo.

Thoughts while listening;

Not many people start off with a shamisen-type sound but you make it work wonderfully. You'll pardon me, but this cheap computer just froze twice, and I'm getting choked. I'll try not to let it affect me. Lots of good sound going on in this. Not a big fan of the faux-trumpet...but they always sound awful. Hmmmm...screamo-metal singing. Not my genre per-se, but I'm open to the possibility that it's what's required here. Super-sudden change-up to the female vocal. This sort of sounds like an operatic piece. This almost belongs on a stage. In the instrumental sections, I'm kinda missing a lead-line. You've got the lows filled-out, but I want a screaming electric lead! Hmmm...kinda wanting that female counterpoint back at least once. It's cool if the angry screamo wins...but there needs to be a decent fight, a blend, a duet, if you will.

Thoughts after listening:

Some Improvements;

-You've got two distinct actors in this play. I want to hear them interact more. Picture this on-stage, if you will. If you were to act this out, it would be a demon screaming, and then suddenly, out of nowhere, and angel runs through, shouts a single line, then leaves. And then the demon goes back to screaming the same thing, without really even acknowledging the angel at all. You had a perfect chance to have a conflict, story, resolution...and you missed it!
-The instrumental portions need a lead-line, or a hook.
-I hate midi brass. It always sounds cheap. Sorry, I know it's the right choice compositionally...but it sounds like ass in the recording if it isn't real. There's just no easy way to say it.

Some good points;

-Super-epic sound. Love that you put in lyrics, and I have decided that yes indeed, screamo was the right way to go, despite my own personal preferences. Gives a distinct sense of character.
-Great change-ups. Lots of different sounds and styles to explore in this one. You pretty much created a whole sound world in here. If you were so inclined, you could easily expand this concept into a full-length opera...there's a LOT to work with!

Overall, this felt like it should be on stage. Like it deserves a full-on visual spectacle to do it justice. I am saddened by the lack of conflict exploration in the piece, and some of the instrumentation. You're close....oh, so close...

3.5/5

-Ceevro

Thoughts while listening:

15 seconds is a loooong time to wait for the song to start. Can't say I'm a big fan of the faux guitar sound...the highs are a bit too ear-stabby. Anyways...compositionally - decent chord progression, some nice change-ups at about 1:40. I know how finicky that can be to mix in. I'm kinda wanting some more instrumentation here. Can't hear any bass. Nice bridge at 2:50. And a 15 second silent outro. Perhaps my speakers are missing something, being labtec computer speakers that came with the Dell I'm currently using...

Thoughts after listening:

Some improvements;

-Needs a more complete instrumentation. You've completely filled the highs, but I'm hearing almost nothing in the lows and low-mids.
-Mix is a bit off. You have to bring out your pads a bit more to make sure they're providing the soundscape you need for your chord progression.
-Where's the lead line? At this point, what you have is a drummer and a rhythm guitar and a pad. Bands are put together the way they are for a reason - everything you have here is great, but you gotta use it to support a melody! I want a singer or lead guitar or something! What you've got is a backtrack. It's a start.

Some good points;

-Chord progression is good. Catchy overall, certainly something I'd like to solo over.
-Beat is solid, nicely put together, simple...but that's not a bad thing.
-Loved the changups. You can certainly mess with it a bit more, but at present, it's workable.

Overall, I see this as a start, not a finished product. Doesn't mean you should give up on it, but if you wanna make this really pop, it requires more work, IMHO.

3/5

-Ceevro

DESHIEL responds:

You are right man, thank you for your input ;)

Awww...that's awesome! We gotta collab on a rap sometime! I love the humour and self-depreciation just as much as the flow!

SonicWombat responds:

Hell yeah, man! I'm down to clown with that!

Thoughts while listening:

Mix is extremely quiet. Check your settings, you may have 'normalize volume' on, which basically halves the volume. Electric guitar is overpowering the mix. Just a little too harsh in the mix. Enjoying the ambient backtrack. Awkward guitar solo at 1:30 actually adds to the mysterious sounds. Like it. Really late to add the waa pedal, near the end of the song...

Thoughts after listening:

Some improvements;
-Consider reducing the guitar in the mix. It's a bit too heavy, and the amount of distortion will still make it jump out.
-Kill the waa, or extend it's part in the song. It's an interesting effect, but you introduce the element so late in the song that it feels out of place...leaves me wondering why on earth it's there.
-Check your volumes. I had the same problem until I figured out that the default setting on my DAW was "Normalize Volume," which would put the loudest sound at max volume, reducing everything else. As percussion is generally associated with volume spikes unless the whole track is massively compressed, this results in the whole project sounding half as loud as it should in the final version. That's just one possible issue, but perhaps it could be some other problem.

Some good things;

-Love the back track. Suitably...curious. Feels like a city night scene in a ninja movie.
-Great dissonance in your guitar playing. For a second, I thought you had simply played a wrong note, but once I realized that you were going for that awkward, cringe-inducing tone, I kinda fell in love with it.

Overall, a decent track. Not bad here. Certainly no issues beyond easy fixes, and a really unique type of sound.

3.5/5, R4R

-Ceevro

IndustryStandard responds:

Yeah I'm getting a general consensus that the guitar is a little too overpowering - either too fuzzy or too loud, so I'm thinking I'll either bring it down in the mix, or rerecord the part using my blues driver instead of my big muff if that doesn't work.

I really wouldn't want to take out the wah, although I agree it could be used a little more... That's going to take some more contemplating on my part, but I'll definitely keep it in mind.

I wouldn't go so far as to say dissonance is "my thing" because that makes it sound like I know what I'm doing, but it is by far one of my favorite musical techniques and I'm always happy when I find someone else who appreciates it.

Thanks for the advice!

Thoughts while listening:

Yes, very Floyd-esque...nice filled-out sound. And it's good to hear a whole band playing here on NG...not many actual bands here. Ahhh...live-drummer...sniff...getting misty-eyed here. Whoever is working that keyboard actually has a very good feel for the long-winded-type of solo common to Pink Floyd. Slap-bass at 3:30 is a nice touch. Change-up at 4:00 is nice and tight. Hallmark of a good band with lots of practice. Bass solo at 5:05 is...well...I have a personal beef with bass solos...probably because I'm a guitarist. Not sold on the bass solo going over 30 seconds, either. Vocal at 06:50 is utterly incoherant, and the effect is so compressed it feels like it isn't even in the same room. Nice clean guitar at 08:00. This tune is going all over the place, isn't it? Nice electric addition at 09:12. It's rare to have a distorted guitar sound good as lead over an undistorted one, and your bassist is filling it out wonderfully. Impressive skills at 10:30 on that elec.! Props to the lead player. Really long fade-out time. Like, a full minute to fade-out.

Thoughts after listening:

First, I'll say up front that I appreciate the difficulty in live-playing something of this length and complexity, and I understand that you probably won't be redoing this anytime soon. This is to help future recordings...

Some improvements;
-Your drummer is juuuuuuuuusssst slightly off. You can especially hear it when he/she comes in, slightly behind the beat, then hurries to catch up. Usually I find that this is a confidence thing.
-There were times when it dragged a little more than it needed to. Your lead guitarist is damn good, but I feel that, especially on multiple repeats of the same arpeggio, he was stalling for time, rather than adding to the solo.
-The vocal shouldn't be there. It distracted from the playing, sounded awful, and didn't add anything to the piece. As well, the FX on it made it sound totally disjointed, like it was being played on a TV turned up too-loud in the next room.

Some good things;

-This was compositionally and stylistically excellent. You and your band really captured the sound you were after.
-The performance was tight, with the band holding together through some very challenging changes.
-I don't smoke-up, but a pop-up window came up on my PC and offered to dispense a joint.

Overall, damn solid track. If you guys can play like that live, you've got a career ahead of you. Excellent work.

4.5/5, R4R

-Ceevro

AnOrdinaryVision responds:

Thanks. Actually, as I said in another reply, this song was recorded 1 year ago, and we didn't have good gear for recording (we usually record ourselves, don't want to spend lots on money for something that will probably heard by 10 people) and our newest recording, which is also uploaded on NG, is a lot better. I agree with most of your points, the vocals were a mistake.

Thoughts while listening:
Flow is better. Hi-hat has been cleaned up. MUCH better pacing! Makes the time/beat change at 1:20 fit in better. The "through the wall" effect at 1:40 works well. Piano at 2:10 all by itself...sweet! Build-up at 3:00 is working well with the additional melodic line. Much improved. The piano sticks out brilliantly here!

Thoughts after listening;

Not going to go with the good/bad points thing here...we've done that already. What I will say is that this cleaned up wonderfully! You kept it interesting the whole way through, cleaned-up the sound, improved the piano and really made it stand out, and turned this into a proper epic-sounding track! Normally, I push people to include some vocals, which you could still totally do, but here I don't really think it's necessary, as your piano solo kept things interesting as a lead-line.

And good on ya for doing what so few do: Taking criticism and using it to improve. You did not mess around on this, you simply heard the feedback and fixed the problems. Mad props, ChromaShift!

5/5
-Ceevro

ChromaShift responds:

Thanks for another review :D glad the track improved in a positive way :D Yeah, I always say on other platforms that they can criticize my tracks, because I can improve that way, but it isn't happening, nobody cares or nobody took the time to write a review. Because of that I'm glad you left a review for me to read, it helped me a lot :D

This is also a thing, if you get some advice, you should try to improve your track, if you don't do that you keep making the same mistakes. I don't want to make the same mistakes again and listened to my track over 4 times, after that I noticed that it's quite boring to have so much repetitions of the same chords or melodies, also that my buildup of the track was quite long and didn't create any tension. So I fixed that, thanks again,

-Shift

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Joined on 7/7/05

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